PUBG mobile is the most popular game in the world and has more than 100 million players playing the game per month. Now, this game is the top grossing, collecting more than $146 million in revenue last month, as per The Financial Times.

The game makes money through the items and skins bought by the individuals playing the game, however, that is not the only source.

Chinese brokerage Great Wall Securities estimates that PUBG mobile made a whopping $76 million in revenue last month, whereas Game For Peace generated $70 million.

Chinese government regulators rejected the proposal of monetization of PUBG mobile after that Tencent published it. Game For Peace is a skinned version of PUBG mobile having less bloodshed and a patriotic setting. In Game of Peace, the player does not die in the pool of blood, instead, they get up and wave goodbye.

The changes in the game raised difficulties for gaming companies in China, where the government officials suppressed the titles which it sees as corrupting and anti-social.

In February, the government made the decision to not approve the licenses for new video games completely. Moreover, the game’s existing title had to be rewritten or consists of time limits. For example, in 2017, Tencent’s fantasy MOBA Horror of kings was limited for children under 12 to 1 hour of daily play, and for children aged 12 to 18 to 2 hours daily.

After the onset of these restrictions, the analysts have worried that the revenue will crimp for companies like Tencent, especially with the rebrand of Game For Peace. However, the recent findings suggested that the company still managed to retain its audience. The monthly revenue of PUBG Mobile and Game for Peace combined is $146 million, which exceeded the collection of Honor of Kings over that same period.


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